I've seen this before
This looks exactly like another game on NG.
I think the other game is just a little better because the controls seem easier to use. The colors make a big difference in these kinds of games, I'll tell you that.
I liked the idea. I thought it was just another one of those one-life platformers, but I guess I was wrong.
I really wonder how many people tried reloading the game after the game overs. d:
I'm wondering if there's an ending to it and if you can beat the game?
I didn't use the orange at all. I feel so naughty. >:D
It's good stuff.
You've got my five vote.
It's the first time I've seen a concept like this, where you build AND attack your enemies. It's kind of like one version of Defend Your Castle I've played before, but you have to manage multiple things at once.
Just a couple suggestions, you should be able to regenerate mana, at a slow rate or some mana per kill. And it'd help a BUNCH if you could destroy blocks while in the build mode.
It's a pretty good idea and it's fun to play, but there was one thing.
The walls seemed to kill you really quickly if you were knocked down and you didn't pick yourself up. Being stuck in the wall and flying around it killed you.
Great game, 4/5
Overall sounds and graphics and concept were good, a simple torture thing. Controls were easy to get used to and stuff too.
The only thing is that this game is toooo creepy in my opinion.
Good music, good concept. Only thing I didn't really like was the graphics that much, but that's just me.
10/10 for everything. I didn't know how to get the trophy =(
The graphics run REALLY smoothly on my computer at top, and they are really clear and original.
Pretty great ideas with randomness (i.e. golfing with snail shells) with easy controls.
10/10 for everything :D
The idea's really simple and easy, kudos to that.
It worked out smoothly on my computer, and it killed a minute or two of boredom.
Great graphics, good sound (I think, I was muted), interesting storyline and awesome upgrade stuff.
The enemies weren't too hard- you only had to train a couple of times just to level up.
I was hooked on this game for a while, maybe 2-3 hours, and I barely got bored at all.
The graphics were kinda familiar to something- Sinjid, a duo of games that I loved, so I looked up Krinn's profile and there you go, he's the author of Sinjid.
Nice job, Krinn, 10/10 for you :D
I only thought you could put a little more stat points per level though
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